Monday, May 4, 2009

Base Color Zombie

So I did a coat of acrylics tonight, just some of the greens. Working slow and keeping it simple.

Sunday, May 3, 2009

Munny W.I.P

So I got around to giving the vinyl a coat of primer and doing a test on the actual model itself. Still debating on what to actually color with. I tried out some paint pens and prisma colors and got some mixed results. I used a penicl and sharpie to outline the key features. I really wish I could just use sharpies to get the end result, but there aren't enough colors to do that. I might end up breaking down and attemping to do it with brushes, but I am not looking forward to that. Here are a few images of the the process.




Saturday, May 2, 2009

Demon Pigs Fly!

I spent some time recently working on the demon pigs key frames for When Pigs Fly. He has quickly become one of my favorite so far. By making the pigs mostly giant dopey looking heads with nubby legs it is allowing me to play around with facial expressions alone to express the animations. I plan to REALLY push the extremes used. Hope you like. As usual, any feedback would be appreciated since it is early in the development process of the game.

Monday, April 27, 2009

Munny Concepts

I picked up my first blank vinyl figure to paint sometime in the near future. I spent a raining evening indoors doing some doodles and recorded the process. I have included the final image and the video of their creation. Any feedback would be much appreciated.

venturer, zombie, and a pigman along with zombie color treatments.


munny concepts from Steve Byrne on Vimeo.

Monday, February 2, 2009

Venturer Adventure Concept Art

I have been working on an XNA Community Game in my free time called Venturer Adventure. Here is some enemy concept art:


Zombies!

Jellez Concept Art

Here is some art from a game pitch I recently worked on. It's called Jellez and it's a similar style of game as Lemmings. I designed the characters and world they inhabit. I had the help of Ted Galaday on the coloring of the backgrounds for the two in game mock ups below.

Title Screen:

In-Game Mock Up 1:

In-Game Mock Up 2:

Character Concepts: